The Beginning of Games
In the early 2000′s “Flash Based” free games ruled the roost by broadcasting the cheesy little gamelets like penguin slides and stick golf (okay, okay, considered cheesy now, but epic then) to those who were hungry for a quick game experience with no strings attached. Easy to produce, flash based games could
How far we have come since the 1981 Mario to the 2008 version.
be pumped out by the thousands with little to no startup costs. With such minimal requirements, it was easy for the individual programmer to sit down over a weekend and create a complete collection of games that even the most mild mannered of baboons could zombify to. And believe me, back then, I did.
But like most areas of the gaming industry, even flash games started to quarrel like two one-legged men in a butt kicking contest and so the average consumer jumped from game to game looking for a better or more graphically challenging form of entertainment. With opportunity knocking on the door, in stepped the behemoth we all know and love: Facebook.
In Enters the Evil Presence of Facebook Gaming
While Facebook was introduced to the masses in 2004, it wasn’t until 2009 that they entered the foray of gaming. With titles like Barn Buddy and Happy Farm, players grew crops, watered their plants, and even pulled weeds. Too bad my mom couldn’t have convinced me these types of chores were fun. But it wasn’t until Zynga’s FarmVille hit town that the Facebook gaming industry took off. And like a plague sweeping through the crops, Zynga crushed the competition, not by using greater graphics (far from it actually) but by creating the most unholiest of tactics; the invasion of our news feeds. Ever see “Julie just found a Gopher in FarmVille?” or some other status like that? Well with such things invading our feeds, it can only be expected that us curious nellies would investigate what the heck Julie was doing with a gopher on facebook. Realizing that the people of the Facebook world were hungry for this type of product, gaming companies poured time and energy into creating the “next” Farmville and now our invite feed is chock full of requests from friends. Not complaining because…well…its still a free game right?
But just like the flash world, facebook too has become saturated in what can be called an obese industry. Also, just like the flash games, facebook games are also limited in the amount of sophistication they can use. Ever tied to the whimsical decisions of their master, facebook, the online gaming industry needed a new platform to drive sales. Why not go back to the original intent of online gaming and self host?
Modern Online Gaming as We Know It
No longer bound by the facebook shackles, small companies were able to develop well conceived games there were more open to change and included better graphics than that of facebook games. No longer did the little guy have to follow the law of Facebook and could therefore create the true game that they had intended. However, like all large groups of minnows attract larger fish, so to did the big gaming behemoths. Seeing the success that small game companies were having with their self-hosted online gaming, behemoths like EA and Westwood jumped onboard. Within no time games like Star Wars: The Old Republic, Command and Conquer Tiberium Alliance, and Wartune started showing up giving players big name opportunities with large budgets and endless gaming opportunity.
So with self hosting online games taking major steam, where will free online gaming opportunities go next? Write your comments below and let us know what you think.